Category: Geometry

  • The Beauty of Geometry

    Volume Kerucut Terpancung (Frustum)

    V=13h(R2+Rr+r2)V = frac{1}{3}pi h left(R^2 + Rr + r^2right)V=31h(R2+Rr+r2)

    Keterangan:

    • VVV = volume
    • hhh = tinggi kerucut terpancung
    • RRR = jari-jari alas besar
    • rrr = jari-jari alas kecil
    • pi 3,14159

      Luas Permukaan Bola

      A=4r2A = 4pi r^2A=4r2Keterangan:

      • AAA = luas permukaan bola
      • rrr = jari-jari bola
      • pi 3,14159
  • All explanation in geometry in mathematics

    1. What is Geometry?

    Geometry is the study of shapes, sizes, positions, and properties of space.

    It answers questions like:

    How big is something? (area, volume)

    How far apart are things? (distance)

    What shape is it? (triangle, circle, etc.)

    2. Basic Elements of Geometry

    Point

    A location with no size

    Represented by a dot ()

    Line

    A straight path that extends infinitely in both directions

    Line Segment

    A part of a line with two endpoints

    Ray

    A line that starts at one point and extends forever in one direction

    Plane

    A flat 2D surface that extends infinitely

    3. Angles

    An angle is formed when two lines meet.

    Types of Angles:

    Acute: less than 90

    Right: exactly 90

    Obtuse: between 90 and 180

    Straight: 180

    Reflex: more than 180

    4. Polygons (2D Shapes)

    A polygon is a closed shape made of straight lines.

    Common Polygons:

    Triangle (3 sides)

    Quadrilateral (4 sides)

    Pentagon (5 sides)

    Hexagon (6 sides)

    Triangles

    Types by sides:

    Equilateral: all sides equal

    Isosceles: two sides equal

    Scalene: all sides different

    Types by angles:

    Acute triangle

    Right triangle

    Obtuse triangle

    Key Formula:

    Sum of angles = 180

    Quadrilaterals

    Square: all sides equal, all angles 90

    Rectangle: opposite sides equal, all angles 90

    Parallelogram: opposite sides parallel

    Trapezoid: one pair of parallel sides

    5. Circles

    A circle is a set of points equally distant from a center.

    Important Parts:

    Radius (r): center to edge

    Diameter (d): across the circle d = 2r

    Circumference: distance around

    Formulas:

    Circumference = 2r

    Area = r

    6. Perimeter, Area, Volume

    Perimeter

    Distance around a shape

    Area

    Space inside a 2D shape

    Examples:

    Rectangle = length width

    Triangle = base height

    Volume

    Space inside a 3D object

    Examples:

    Cube = side

    Rectangular prism = l w h

    Cylinder = rh

    7. 3D Shapes (Solid Geometry)

    Cube

    Sphere

    Cylinder

    Cone

    Pyramid

    Each has:

    Faces (flat surfaces)

    Edges (lines)

    Vertices (corners)

    8. Coordinate Geometry

    Uses a grid (x, y axes).

    Distance Formula:

    =

    (

    2

    1

    )

    2

    +

    (

    2

    1

    )

    2

    d=

    (x

    2

    x

    1

    )

    2

    +(y

    2

    y

    1

    )

    2

    Midpoint Formula:

    (

    1

    +

    2

    2

    ,

    1

    +

    2

    2

    )

    (

    2

    x

    1

    +x

    2

    ,

    2

    y

    1

    +y

    2

    )

    9. Transformations

    How shapes move:

    Translation: slide

    Rotation: turn

    Reflection: flip

    Dilation: resize

    10. Congruence & Similarity

    Congruent:

    Same size and shape

    Similar:

    Same shape, different size

    11. Theorems & Important Rules

    Pythagorean Theorem

    For right triangles:

    2

    +

    2

    =

    2

    a

    2

    +b

    2

    =c

    2

    Parallel Lines

    Alternate interior angles are equal

    Corresponding angles are equal

    12. Trigonometry (Part of Geometry)

    Deals with triangles and angles.

    Basic ratios:

    sin = opposite/hypotenuse

    cos = adjacent/hypotenuse

    tan = opposite/adjacent

    13. Advanced Geometry Fields

    Euclidean Geometry

    Flat space (what you usually learn in school)

    Non-Euclidean Geometry

    Curved space:

    Spherical geometry

    Hyperbolic geometry

    Analytic Geometry

    Uses algebra + geometry

    Differential Geometry

    Curves and surfaces (used in physics)

    Topology

    Study of shapes that can stretch without tearing

    14. Why Geometry Matters

    Used in:

    Architecture

    Engineering

    Computer graphics

    Astronomy

    Navigation

    Simple Summary

    Geometry studies:

    Shapes (triangle, circle)

    Space (2D and 3D)

    Measurements (area, volume)

    Relationships (angles, lines)

    If you want, I can:

    Give easy-to-understand examples

    Provide practice problems with answers

    Or explain one topic deeply (like triangles or circles)

  • In a quadrilateral ABCD AC equals to AD and AB bisect angl…

    Given: AC = AD

    AB LINE BISECT ANGLE A

    ANGLE BAC = angle BAD

    TO PROVE : ABC ABD

    PROOF : IN ABC AND ABD

    AC = AD (GIVEN )

    ANGLE BAC = ANGLE BAD (GIVEN)

    AB =AD ( common side )

    Abcabc

    By SAS RULE

    BC= BC by CPCT







  • “Which type of triangle do you like the

    Triangles come in different types. Which one do you find most interesting?

    Options:

    Equilateral triangle ( )

    Isosceles triangle ( )

    Scalene triangle ( )

    Not sure ( )

  • favorite shape in geometry?”

    Geometry is all about shapes and figures. Everyone has a shape they like the most. Which one is your favorite and why?

    Options:

    Circle

    Triangle

    Square

    Rectangle

    Other

  • I can make the so deep for students

    I can make the so deep for students

  • in triangle ABC ,AB=AC.D lies on BC prove that AD bisects an…

    in triangle ABC ,AB=AC.D lies on BC prove that AD bisects angleBAC

  • Please Answer the Attached 5 Multiple Choice Questions

    Please Answer the Attached 5 Multiple Choice Questions

  • Desmos Art

    Review the video and follow the instructions to create a modified Desmos Art

    Final Deliverables to me;

    • A doc file of the (three) formulas/adjustments of the desmos art (remember the modified version should be dynamic (moving), and not static