State Transition Table with Excitation Inputs
1. Construct the state transition table for a finite state machine (FSM), including:
- Current state
- Input
- Next state
- Output
2. Convert each state into its binary representation for both current and next states.
3. Determine the required excitation inputs for implementing the FSM using:
- D flip-flops
- JK flip-flops (J and K inputs)
- T flip-flops
4. For each state transition, calculate the appropriate:
- D inputs
- JK inputs (J and K)
- T inputs
5. Analyze the FSM behavior based on the state transition table and outputs.
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