3D – DESING BY BLENDER .

You are required to create a complete and accurate 3D model of “Villa 3S” using Blender.

The final work must closely match the reference image in terms of shape, proportions, and overall design quality.

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PART 1: MODELING

– Start by building the main structure using a Cube.

– Scale and shape the cube to match the rectangular form of the villa.

– Create the slanted roof/angled top edges as shown in the reference.

– Add thickness to walls where needed.

– Model the large front glass facade:

– Create a wide opening on the front side

– Insert glass panels using separate objects

– Add terrace (deck) in front of the glass facade:

– Use a plane and extrude slightly

– Keep proportions realistic

– Add simple interior elements (optional but preferred):

– Table and chairs (basic shapes only)

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PART 2: MATERIALS (TWO VERSIONS REQUIRED)

You must produce TWO versions of the same model:

VERSION 1 (Before White Material):

– Apply basic/default material (grey or raw look)

– No final colors

– This version should clearly show the geometry and structure

VERSION 2 (After White Material):

– Apply clean white material to all exterior walls

– Apply glass material to windows (transparent with reflections)

– Keep materials simple and realistic

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PART 3: LIGHTING

– Use a Sun Light source

– Adjust angle to match natural outdoor lighting

– Ensure shadows are soft and realistic

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PART 4: ENVIRONMENT

– Add a ground plane (grass look or simple green color)

– Keep environment minimal and clean

– Optional: add sky texture for realism

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PART 5: CAMERA SETUP

Use the SAME camera angle for both versions:

– Set a perspective front angle (similar to reference image)

– Make sure the full building is visible

– Frame the terrace and glass facade clearly

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PART 6: REQUIRED RENDERS

You must render the following images:

1) BEFORE MATERIAL IMAGE:

– Same camera angle

– Model without white material (raw/grey look)

2) AFTER MATERIAL IMAGE:

– Same camera angle

– Model with white walls and glass applied

3) ADDITIONAL OPTIONAL SHOTS (if needed):

– Side view

– Top view

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PART 7: RENDER SETTINGS

– Use high-quality rendering (Cycles preferred)

– Ensure no noise and good lighting balance

– Output images in high resolution

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FINAL REQUIREMENTS:

– Accurate modeling of Villa 3S

– Clean geometry and proportions

– Two clear renders (before and after white material)

– Same camera angle for comparison

– Professional and realistic final output

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The final result must demonstrate strong understanding of:

– 3D modeling fundamentals

– Material application

– Lighting and rendering consistency

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